AI Insights · Timothy · July 2022
Top 5 Real-Time Strategy Apps Performance in Panama, Q2 2022
Discover the performance trends of the top 5 real-time strategy applications on a unified platform in Panama during the second quarter of 2022.
In the second quarter of 2022, the top five real-time strategy apps in Panama displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these trends.
Clash Royale from Supercell saw its weekly revenue peak at approximately $6.9K in early May, followed by a gradual decline to around $1.6K by late June. Weekly downloads showed a downward trend from 6.6K in late March to around 3.1K in mid-June, with a slight recovery to 3.4K at the end of June. The app's weekly active users decreased from 200K in late March to 171K by the end of June.
TFT: Teamfight Tactics by Riot Games experienced a significant spike in weekly revenue, reaching $3K in early May, but this was an anomaly as subsequent weeks saw revenue between $25 and $152. Weekly downloads increased from 40 in late March to a peak of 101 in mid-June, before settling at 66 by the end of June. The weekly active users remained relatively stable, fluctuating around 1.4K throughout the quarter.
Valor Legends: Remove Screw from Century Games Pte. Ltd. had a gradual increase in revenue, peaking at $227 in early May, then fluctuating between $64 and $189 for the rest of the quarter. Weekly downloads saw a significant drop from 141 in early May to just 25 by the end of June. The app's weekly active users also declined from 302 in early May to 137 by the end of June.
Art of War: Legions by Fastone Games had relatively stable weekly revenue, peaking at $302 in mid-April and then stabilizing around $48 to $77 throughout June. The weekly downloads fluctuated, with a peak of 127 in early June and a low of 52 in mid-June. Weekly active users decreased from 1.8K in late March to around 1.2K by the end of June.
Island War: Raid, also from Fastone Games, observed a peak in weekly revenue of $97 in late April, followed by a consistent range between $48 and $70 through June. Weekly downloads remained relatively stable, peaking at 234 in early April and ending at 163 by the end of June. The weekly active users saw a decline from 379 in late March to 262 by the end of June.
For more detailed insights and data, visit Sensor Tower.